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qhttpengine/tests/common/qsimplehttpclient.h
2017-07-07 18:49:40 -07:00

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2.4 KiB
C++

/*
* Copyright (c) 2015 Nathan Osman
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef QHTTPENGINE_QSIMPLEHTTPCLIENT_H
#define QHTTPENGINE_QSIMPLEHTTPCLIENT_H
#include <QHostAddress>
#include <QObject>
#include <QTcpSocket>
#include <qhttpengine/parser.h>
#include <qhttpengine/socket.h>
/**
* @brief Simple HTTP client for testing purposes
*
* This class emulates an extremely simple HTTP client for testing purposes.
* Once a connection is established, headers and data can be sent and response
* data is captured for later comparison.
*/
class QSimpleHttpClient : public QObject
{
Q_OBJECT
public:
QSimpleHttpClient(QTcpSocket *socket);
void sendHeaders(const QByteArray &method, const QByteArray &path, const HttpSocket::HeaderMap &headers=HttpSocket::HeaderMap());
void sendData(const QByteArray &data);
int statusCode() const {
return mStatusCode;
}
QByteArray statusReason() const {
return mStatusReason;
}
HttpSocket::HeaderMap headers() const {
return mHeaders;
}
QByteArray data() const {
return mData;
}
bool isDataReceived() const;
private Q_SLOTS:
void onReadyRead();
private:
QTcpSocket *mSocket;
QByteArray mBuffer;
bool mHeadersParsed;
int mStatusCode;
QByteArray mStatusReason;
HttpSocket::HeaderMap mHeaders;
QByteArray mData;
};
#endif // QHTTPENGINE_QSIMPLEHTTPCLIENT_H