Renato Araujo Oliveira Filho
d9fd7eb3a5
Fix python bindings build
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Task-Id: KDABCI-692
2021-01-18 10:10:51 -05:00
Allen Winter
1a2757b00a
Generate and install kddockwidgets_version.h
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defines a version string and other useful versioning macros
Issue#138
2021-01-18 10:03:21 -05:00
Sergio Martins
9cadfb26d9
Fix toggleAction() when dock widget is in the sidebar
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It should toggle the overlay, not dock the widget
Fixes #139
2021-01-15 09:24:11 +00:00
Sergio Martins
a79a2f5ecb
Fix restoring non-closable state
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For issue #137
A simpler solution than on master, doesn't include the refactoring.
2021-01-13 23:13:39 +00:00
Sergio Martins
e9925785ab
Cancel the drag if the draggable is destroyed
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Can be destroyed for reasons we can't control or simply destroyed
because the draggable was docked/undocked
Fixes #120
2021-01-10 23:07:57 +00:00
Sergio Martins
81efda2d11
Add a QPointer guard for the draggable
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So we can detect if it was deleted meanwhile
2021-01-10 23:00:19 +00:00
Sergio Martins
3b1158b82f
Fix potential crash uncovered by UBSAN
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m_inCtor might be read before being initialized since when
the earlier members are initialized they can call back into
Frame.
2021-01-07 11:13:56 +00:00
Sergio Martins
1aee98bebd
README-WASM: Minor correction, library is static
2021-01-07 11:13:56 +00:00
Allen Winter
077264fd54
CopyrightAssignmentForm.docx - update email address
2021-01-06 10:55:26 -05:00
Sergio Martins
f0376fa7a2
Disable unity build on the stable branch
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Fixes a build failure on ubuntu.
Will probably only enabled for development.
2021-01-06 10:59:13 +00:00
Sergio Martins
f4404dcbe0
qt6: disable -Wconversion
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the long long int to int conversions due to the Qt6 containers
are harmless
2021-01-04 00:12:55 +00:00
Sergio Martins
e563ffb673
Add presets for Qt6 dev build
2021-01-03 22:12:56 +00:00
Sergio Martins
4b868e2078
README: Mention that Qt6 is supported and MSVC 2013 won't be
2021-01-03 21:22:41 +00:00
Allen Winter
a2f4c972a6
update copyright year
2021-01-02 09:27:50 -05:00
Jacob Young
0fe58fd160
Fix filename case so that it will build on a case-sensitive filesystem.
2020-12-28 12:34:03 +00:00
Sergio Martins
51d78ba20b
cmake: Allow to not build the fuzzer
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Slight build improvement locally.
Still build by the CI anyway.
Did the same for the linter.
2020-12-23 13:36:43 +00:00
Sérgio Martins
8291025dfa
tests: Make the tests run much faster
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tst_docks is already run in parallel. Then it was running
again sequentially!
2020-12-23 13:32:15 +00:00
Sergio Martins
67a3270324
cmake: Add a setting to enable -Werror without developer build
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Enabled for clazy, for example
2020-12-22 18:16:35 +00:00
Sergio Martins
cd859d6725
Fix a bunch of clazy warnings
2020-12-22 17:01:50 +00:00
Sergio Martins
092b4afe4a
Add a clazy preset
2020-12-22 16:05:10 +00:00
Sergio Martins
f8d0ffe7ba
Fix a few clazy warnings
2020-12-22 16:02:55 +00:00
Sergio Martins
10f47a701f
Fix -Wclazy-copyable-polymorphic
2020-12-22 15:38:50 +00:00
Sergio Martins
d3224ed266
Fix -Wclazy-qstring-arg
2020-12-22 15:28:29 +00:00
Sergio Martins
2ccb5391bb
Fix -Wclazy-detaching-temporary
2020-12-22 15:14:28 +00:00
Sergio Martins
5c0c9799a4
Fix build with clang -Wsigness
2020-12-22 15:14:13 +00:00
Sergio Martins
5ccbb5b056
build-all.dart: no need to pass the cmake variables
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they are already in the preset
2020-12-22 12:28:32 +00:00
Sergio Martins
fc04455e93
build-all.dart: Update the usage comment
2020-12-22 12:15:15 +00:00
Giuseppe D'Angelo
17539e5b88
Frame: stop using "virtual" signals
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They don't work as expected across DLL boundaries on MSVC: connecting
to Frame::isFocusedChanged using the PMF syntax fails.
The reason has to do with how MSVC implements pointers to virtual
function members: they are "regular" function pointers to a DLL-local
stub that implements the virtual call. For that reason, a connect()
happening in client code would generate a pointer for the signal that
doesn't compare equal to the same pointer generated from inside KDDW;
and moc-generated code relies on this comparison to find the index of
the signal.
Just avoid the whole thing: rename the non-signal virtual call into a
"callback", and reimplement it in the first QObject subclass to turn it
into a proper signal.
2020-12-22 11:54:44 +00:00
Sergio Martins
e53b9c71da
Update build-all.dart with the contents from master
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Adding the --tests option should have been done in 1.2 branch
2020-12-21 20:19:59 +00:00
Sergio Martins
9275f852d6
CMakePresets: Enable sanitizers for our developer builds
2020-12-21 20:06:40 +00:00
Sergio Martins
1cc8824f84
Workaround shiboken crash, found by Milian
2020-12-21 12:41:09 +00:00
Allen Winter
f8dfde2784
README.md - add a "Using" section
2020-12-20 08:27:00 -05:00
Sergio Martins
58f7edb0bc
build-all: Build with unity turned off too
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As it often finds builds failures to do missing includes
2020-12-19 20:00:05 +00:00
Sergio Martins
cd9e16398c
qtquick: Fix the build for Qt6
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And added cmake presets for Qt6
2020-12-19 18:59:33 +00:00
Sergio Martins
3f661d0322
Add dev-scripts/build-all.dart
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This script builds all our supported configurations.
Useful if you don't have access to KDAB CI, or if you don't want
to wait for the results.
2020-12-19 17:51:29 +00:00
Sergio Martins
8dad079df5
Add a CMakePresets.json
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Contains the configrations we support:
QtWidgets, QtQuick, static, Python and developer-build
2020-12-19 16:07:49 +00:00
Sergio Martins
1ab9688f58
Fix Python build
2020-12-19 15:44:44 +00:00
Sergio Martins
7b9673e4e2
Shrink the overlay popup when we shrink the main window
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Should be enough for issue #118
2020-12-19 14:10:01 +00:00
Sergio Martins
7fbcbbacdf
Preserve overlay size when resizing main window
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For issue #118
2020-12-19 14:09:27 +00:00
Sergio Martins
d1f48b0685
Save the last overlayed size
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We might want to restore it
2020-12-19 14:09:27 +00:00
Allen Winter
e6c89c0564
setup for 1.2.1
2020-12-18 13:02:49 -05:00
Sergio Martins
8b97088c70
Fix QtQuick build
2020-12-18 17:39:24 +00:00
Sergio Martins
e5809c06c7
Enable resizing the overlayed dock widgets
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Fixed WidgetResizeHandler to not allow it to resize the overlay
bigger than its parent
For issue #116
The size isn't remembered though. Next time you open the overlay
it will have the previous size.
2020-12-18 17:15:54 +00:00
Sergio Martins
23b69d4e9e
Fix overlay disappearing when we were resizing
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We allow the user to click 4px outside of the overlay for better
resizing. But we also had code that would hide the overlay if we
clicked elsewhere. So these two requirements were in conflict.
So, before hidding, check if the frame accepted the press.
Also for issue #118
2020-12-18 16:02:35 +00:00
Sergio Martins
0f468033fb
Commit the code needed for resizing overlays/popups
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Still not happy with it, so the actual part that enables it
is commented out
Also for issue #118
2020-12-18 15:35:43 +00:00
Sergio Martins
468074cda8
Fix min/max not being respected when resizing overlay popup
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While the min size wasn't set the min size hint was.
Use our wrapper which honours the size hint.
Also for isssue #118
2020-12-18 15:32:43 +00:00
Sergio Martins
7acbe0c62e
Make the WidgetResizeHandler margin public
2020-12-18 15:23:52 +00:00
Sergio Martins
2c1a70280a
WidgetResizeHandler: Fix the geometry calculation for non-toplevels
2020-12-18 15:20:58 +00:00
Sergio Martins
d2fa5efafe
Add Utils::globalGeometry()
2020-12-18 14:29:44 +00:00
Sergio Martins
a437bc5d07
Minor WidgetResizeHandler cleanups
2020-12-18 12:11:28 +00:00