Remove some unneeded debug info
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@@ -155,7 +155,6 @@ FloatingWindow::FloatingWindow(MainWindowBase *parent)
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}
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DockRegistry::self()->registerFloatingWindow(this);
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qCDebug(creation) << "FloatingWindow()" << this;
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if (Config::self().flags() & Config::Flag_KeepAboveIfNotUtilityWindow)
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setWindowFlag(Qt::WindowStaysOnTopHint, true);
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@@ -193,7 +192,6 @@ FloatingWindow::~FloatingWindow()
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delete m_nchittestFilter;
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DockRegistry::self()->unregisterFloatingWindow(this);
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qCDebug(creation) << "~FloatingWindow";
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}
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void FloatingWindow::setupWindow()
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@@ -392,7 +390,6 @@ bool FloatingWindow::beingDeleted() const
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void FloatingWindow::onFrameCountChanged(int count)
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{
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qCDebug(docking) << "FloatingWindow::onFrameCountChanged" << count;
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if (count == 0) {
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scheduleDeleteLater();
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} else {
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@@ -405,7 +402,6 @@ void FloatingWindow::onFrameCountChanged(int count)
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void FloatingWindow::onVisibleFrameCountChanged(int count)
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{
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if (!m_disableSetVisible) {
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qCDebug(hiding) << "FloatingWindow::onVisibleFrameCountChanged count=" << count;
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setVisible(count > 0);
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}
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}
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@@ -467,8 +463,6 @@ void FloatingWindow::updateTitleAndIcon()
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void FloatingWindow::onCloseEvent(QCloseEvent *e)
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{
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qCDebug(closing) << "Frame::closeEvent";
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if (e->spontaneous() && anyNonClosable()) {
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// Event from the window system won't close us
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e->ignore();
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