273 lines
6.9 KiB
C++
273 lines
6.9 KiB
C++
/*
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This file is part of KDDockWidgets.
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SPDX-FileCopyrightText: 2019-2022 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
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Author: Sérgio Martins <sergio.martins@kdab.com>
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SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only
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Contact KDAB at <info@kdab.com> for commercial licensing options.
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*/
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#ifndef KD_DRAGCONTROLLER_P_H
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#define KD_DRAGCONTROLLER_P_H
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#include "kddockwidgets/docks_export.h"
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#include "WindowBeingDragged_p.h"
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#include <QPoint>
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#include <QMimeData>
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#include <QTimer>
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#include <memory>
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namespace KDDockWidgets {
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class StateBase;
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class StateNone;
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class StateInternalMDIDragging;
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class DropArea;
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class Draggable;
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class FallbackMouseGrabber;
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class MinimalStateMachine;
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class State : public QObject
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{
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Q_OBJECT
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public:
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explicit State(MinimalStateMachine *parent);
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~State() override;
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template<typename Obj, typename Signal>
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void addTransition(Obj *, Signal, State *dest);
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bool isCurrentState() const;
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virtual void onEntry() = 0;
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virtual void onExit() {};
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private:
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MinimalStateMachine *const m_machine;
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};
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class MinimalStateMachine : public QObject
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{
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Q_OBJECT
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public:
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explicit MinimalStateMachine(QObject *parent = nullptr);
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State *currentState() const;
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void setCurrentState(State *);
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Q_SIGNALS:
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void currentStateChanged();
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private:
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State *m_currentState = nullptr;
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};
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class DOCKS_EXPORT DragController : public MinimalStateMachine
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{
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Q_OBJECT
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Q_PROPERTY(bool isDragging READ isDragging NOTIFY isDraggingChanged)
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public:
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enum State {
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State_None = 0,
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State_PreDrag,
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State_Dragging
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};
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Q_ENUM(State)
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static DragController *instance();
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// Registers something that wants to be able to be dragged
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void registerDraggable(Draggable *);
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void unregisterDraggable(Draggable *);
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bool isDragging() const;
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bool isInNonClientDrag() const;
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bool isInClientDrag() const;
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bool isIdle() const;
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void grabMouseFor(View *);
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void releaseMouse(View *);
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Controllers::FloatingWindow *floatingWindowBeingDragged() const;
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///@brief Returns the window being dragged
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WindowBeingDragged *windowBeingDragged() const;
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/// Experimental, internal, not for general use.
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void enableFallbackMouseGrabber();
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Q_SIGNALS:
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void mousePressed();
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void manhattanLengthMove();
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void manhattanLengthMoveMDI();
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void mdiPopOut();
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void dragCanceled();
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void dropped();
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void isDraggingChanged();
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protected:
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bool eventFilter(QObject *, QEvent *) override;
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private:
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friend class StateBase;
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friend class StateNone;
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friend class StatePreDrag;
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friend class StateDragging;
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friend class StateInternalMDIDragging;
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friend class StateDropped;
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friend class StateDraggingWayland;
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DragController(QObject * = nullptr);
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StateBase *activeState() const;
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WidgetType *qtTopLevelUnderCursor() const;
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DropArea *dropAreaUnderCursor() const;
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Draggable *draggableForQObject(QObject *o) const;
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QPoint m_pressPos;
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QPoint m_offset;
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Draggable::List m_draggables;
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Draggable *m_draggable = nullptr;
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QPointer<QObject> m_draggableGuard; // Just so we know if the draggable was destroyed for some reason
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std::unique_ptr<WindowBeingDragged> m_windowBeingDragged;
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DropArea *m_currentDropArea = nullptr;
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bool m_nonClientDrag = false;
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FallbackMouseGrabber *m_fallbackMouseGrabber = nullptr;
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StateNone *m_stateNone = nullptr;
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StateInternalMDIDragging *m_stateDraggingMDI = nullptr;
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};
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class StateBase : public State
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{
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Q_OBJECT
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public:
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explicit StateBase(DragController *parent);
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~StateBase();
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// Not using QEvent here, to abstract platform differences regarding production of such events
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virtual bool handleMouseButtonPress(Draggable * /*receiver*/, QPoint /*globalPos*/, QPoint /*pos*/)
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{
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return false;
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}
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virtual bool handleMouseMove(QPoint /*globalPos*/)
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{
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return false;
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}
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virtual bool handleMouseButtonRelease(QPoint /*globalPos*/)
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{
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return false;
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}
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virtual bool handleMouseDoubleClick()
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{
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return false;
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}
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// Only interesting for Wayland
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virtual bool handleDragEnter(QDragEnterEvent *, DropArea *)
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{
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return false;
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}
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virtual bool handleDragLeave(DropArea *)
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{
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return false;
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}
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virtual bool handleDragMove(QDragMoveEvent *, DropArea *)
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{
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return false;
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}
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virtual bool handleDrop(QDropEvent *, DropArea *)
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{
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return false;
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}
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// Returns whether this is the current state
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bool isActiveState() const;
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DragController *const q;
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};
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class StateNone : public StateBase
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{
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Q_OBJECT
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public:
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explicit StateNone(DragController *parent);
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~StateNone() override;
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void onEntry() override;
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bool handleMouseButtonPress(Draggable *draggable, QPoint globalPos, QPoint pos) override;
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};
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class StatePreDrag : public StateBase
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{
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Q_OBJECT
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public:
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explicit StatePreDrag(DragController *parent);
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~StatePreDrag() override;
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void onEntry() override;
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bool handleMouseMove(QPoint globalPos) override;
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bool handleMouseButtonRelease(QPoint) override;
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bool handleMouseDoubleClick() override;
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};
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// Used on all platforms except Wayland. @see StateDraggingWayland
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class StateDragging : public StateBase
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{
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Q_OBJECT
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public:
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explicit StateDragging(DragController *parent);
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~StateDragging() override;
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void onEntry() override;
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void onExit() override;
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bool handleMouseButtonRelease(QPoint globalPos) override;
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bool handleMouseMove(QPoint globalPos) override;
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bool handleMouseDoubleClick() override;
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private:
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QTimer m_maybeCancelDrag;
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};
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/// @brief State when we're moving an MDI dock widget around the main window
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/// without it becoming floating
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class StateInternalMDIDragging : public StateBase
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{
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Q_OBJECT
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public:
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explicit StateInternalMDIDragging(DragController *parent);
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~StateInternalMDIDragging() override;
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void onEntry() override;
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bool handleMouseButtonRelease(QPoint globalPos) override;
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bool handleMouseMove(QPoint globalPos) override;
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bool handleMouseDoubleClick() override;
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};
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// Used on wayland only to use QDrag instead of setting geometry on mouse-move.
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class StateDraggingWayland : public StateDragging
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{
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Q_OBJECT
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public:
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explicit StateDraggingWayland(DragController *parent);
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~StateDraggingWayland() override;
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void onEntry() override;
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bool handleMouseButtonRelease(QPoint globalPos) override;
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bool handleDragEnter(QDragEnterEvent *, DropArea *) override;
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bool handleDragMove(QDragMoveEvent *, DropArea *) override;
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bool handleDragLeave(DropArea *) override;
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bool handleDrop(QDropEvent *, DropArea *) override;
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bool m_inQDrag = false;
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};
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// A sub-class just so we don't use QMimeData directly. We'll only accept drops if its mime data
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// Can be qobject_casted to this class. For safety.
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class WaylandMimeData : public QMimeData
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{
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Q_OBJECT
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public:
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};
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}
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#endif
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