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KDDockWidgets/src/private/DockRegistry_p.h
2020-08-15 00:46:41 +01:00

186 lines
6.2 KiB
C++

/*
This file is part of KDDockWidgets.
SPDX-FileCopyrightText: 2019-2020 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
Author: Sérgio Martins <sergio.martins@kdab.com>
SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only
Contact KDAB at <info@kdab.com> for commercial licensing options.
*/
#ifndef KD_DOCKREGISTRY_P_H
#define KD_DOCKREGISTRY_P_H
#include "DockWidgetBase.h"
#include "MainWindowBase.h"
#include "FloatingWindow_p.h"
#include <QVector>
#include <QObject>
#include <QPointer>
/**
* DockRegistry is a singleton that knows about all DockWidgets.
* It's used so we can restore layouts.
* It's a private implementation detail.
*/
namespace KDDockWidgets
{
class DOCKS_EXPORT DockRegistry : public QObject
{
Q_OBJECT
public:
static DockRegistry *self();
~DockRegistry();
void registerDockWidget(DockWidgetBase *);
void unregisterDockWidget(DockWidgetBase *);
void registerMainWindow(MainWindowBase *);
void unregisterMainWindow(MainWindowBase *);
void registerNestedWindow(FloatingWindow *);
void unregisterNestedWindow(FloatingWindow *);
void registerLayout(MultiSplitter *);
void unregisterLayout(MultiSplitter *);
void registerFrame(Frame *);
void unregisterFrame(Frame *);
DockWidgetBase *focusedDockWidget() const;
DockWidgetBase *dockByName(const QString &) const;
MainWindowBase *mainWindowByName(const QString &) const;
/// @brief returns the dock widget that hosts @p guest widget. Nullptr if there's none.
DockWidgetBase *dockWidgetForGuest(QWidgetOrQuick *guest) const;
bool isSane() const;
///@brief returns all DockWidget instances
const DockWidgetBase::List dockwidgets() const;
///@brief overload returning only the ones with the specified names
const DockWidgetBase::List dockWidgets(const QStringList &names);
///@brief returns all closed DockWidget instances
const DockWidgetBase::List closedDockwidgets() const;
///@brief returns all MainWindow instances
const MainWindowBase::List mainwindows() const;
///@brief overload returning only the ones with the specified names
const MainWindowBase::List mainWindows(const QStringList &names);
///@brief returns the list of MultiSplitter instances
const QVector<MultiSplitter*> layouts() const;
///@brief returns a list of all Frame instances
const Frame::List frames() const;
///@brief returns all FloatingWindow instances. Not necessarily all floating dock widgets,
/// As there might be DockWidgets which weren't morphed yet.
const QVector<FloatingWindow*> nestedwindows() const;
///@brief overload that returns list of QWindow. This is more friendly for supporting both QtWidgets and QtQuick
const QVector<QWindow*> floatingWindows() const;
///@brief returns the FloatingWindow with handle @p windowHandle
FloatingWindow *floatingWindowForHandle(QWindow *windowHandle) const;
///@brief Returns the list with all visiblye top-level parents of our FloatingWindow and MainWindow instances.
///
/// Typically these are the FloatingWindows and MainWindows themselves. However, since a
/// MainWindow can be embedded into another widget (for whatever reason, like a QWinWidget),
/// it means that a top-level can be something else.
///
/// Every returned widget is either a FloatingWindow, MainWindow, or something that contains a MainWindow.
///
/// If @p excludeFloatingDocks is true then FloatingWindow won't be returned
QVector<QWindow*> topLevels(bool excludeFloatingDocks = false) const;
/**
* @brief Closes all dock widgets, and destroys all FloatingWindows
* This is called before restoring a layout.
* @param affinities if specified only closes dock widgets and main windows with the specified affinities
*/
void clear(const QStringList &affinities = {});
/**
* @brief clear Overload that only clears the specified dockWidgets and main windows.
*/
void clear(const DockWidgetBase::List &dockWidgets,
const MainWindowBase::List &mainWindows,
const QStringList &affinities);
/**
* @brief Ensures that all floating DockWidgets have a FloatingWindow as a window.
*
* This is to simplify things before saving a layout. So we don't have to care about the case
* where the window is a DockWidget.
*/
void ensureAllFloatingWidgetsAreMorphed();
/**
* @brief returns true if there's 0 dockwidgets, 0 main windows
*/
bool isEmpty() const;
/**
* @brief Calls MultiSplitter::checkSanity() on all layouts.
*
* @param dumpDebug If true then each layout is dumped too
*
* This is called by the unit-tests or the fuzzer. If during this the framework spits a qWarning()
* then the app will qFatal()
*/
void checkSanityAll(bool dumpDebug = false);
/**
* @brief Returns whether we're processing a QEvent::Quit
*
* Used internally to know if we should let Qt close a NonClosable dock widget at shutdown time.
*/
bool isProcessingAppQuitEvent() const;
/**
* @brief Returns all main windows which match at least one of the @p affinities
*/
MainWindowBase::List mainWindowsWithAffinity(const QStringList &affinities) const;
// TODO: docs
MultiSplitter* layoutForItem(const Layouting::Item *) const;
// TODO: docs
bool itemIsInMainWindow(const Layouting::Item *) const;
bool affinitiesMatch(const QStringList &affinities1, const QStringList &affinities2) const;
/// @brief Returns a list of all known main window unique names
QStringList mainWindowsNames() const;
/// @brief Returns a list of all known dock widget unique names
QStringList dockWidgetNames() const;
protected:
bool eventFilter(QObject *watched, QEvent *event) override;
private:
explicit DockRegistry(QObject *parent = nullptr);
void maybeDelete();
void onFocusObjectChanged(QObject *);
bool m_isProcessingAppQuitEvent = false;
DockWidgetBase::List m_dockWidgets;
MainWindowBase::List m_mainWindows;
Frame::List m_frames;
QVector<FloatingWindow*> m_nestedWindows;
QVector<MultiSplitter*> m_layouts;
QPointer<DockWidgetBase> m_focusedDockWidget;
};
}
#endif