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KDDockWidgets/src/DockWidgetBase.h
2020-05-25 20:25:33 +01:00

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13 KiB
C++

/*
This file is part of KDDockWidgets.
Copyright (C) 2018-2020 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com
Author: Sérgio Martins <sergio.martins@kdab.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file
* @brief The DockWidget base-class that's shared between QtWidgets and QtQuick stack.
*
* @author Sérgio Martins \<sergio.martins@kdab.com\>
*/
#ifndef KD_DOCKWIDGET_BASE_H
#define KD_DOCKWIDGET_BASE_H
#include "docks_export.h"
#include "KDDockWidgets.h"
#include "QWidgetAdapter.h"
#include "LayoutSaver_p.h"
#include <QVector>
#include <QWidget>
QT_BEGIN_NAMESPACE
class QAction;
QT_END_NAMESPACE
namespace Layouting {
class Item;
}
namespace KDDockWidgets {
struct LastPositions;
class Frame;
class FloatingWindow;
class DragController;
class DockRegistry;
class LayoutSaver;
class TabWidget;
class TitleBar;
class MainWindowBase;
class StateDragging;
/**
* @brief The DockWidget base-class. DockWidget and DockWidgetBase are only
* split in two so we can share some code with the QtQuick implementation,
* which also derives from DockWidgetBase.
*
* Do not use instantiate directly in user code. Use DockWidget instead.
*/
class DOCKS_EXPORT DockWidgetBase : public QWidgetOrQuick
{
Q_OBJECT
public:
typedef QVector<DockWidgetBase *> List;
///@brief DockWidget options to pass at construction time
enum Option {
Option_None = 0, ///< No option, the default
Option_NotClosable = 1, /// The DockWidget can't be closed on the [x], only programatically
Option_NotDockable = 2 ///< The DockWidget can't be docked, it's always floating
};
Q_DECLARE_FLAGS(Options, Option)
/**
* @brief constructs a new DockWidget
* @param name the name of the dockwidget, should be unique. Use title for user visible text.
* @param options optional options controlling behaviour
*
* There's no parent argument. The DockWidget is either parented to FloatingWindow or MainWindow
* when visible, or stays without a parent when hidden.
*/
explicit DockWidgetBase(const QString &uniqueName, Options options = {});
///@brief destructor
~DockWidgetBase() override;
/**
* @param Constructs a dock widget from its serialized form.
* @internal
*/
static DockWidgetBase *deserialize(const LayoutSaver::DockWidget::Ptr &);
/**
* @param Serializes this dock widget into an intermediate form
*/
LayoutSaver::DockWidget::Ptr serialize() const;
/**
* @brief docks @p other widget into this one. Tabs will be shown if not already.
* @param other The other dock widget to dock into this one.
* @param addingOption Allows to specify an AddingOption. Which is useful to add the dock widget
* as hidden, recording only a placeholder in the tab. So it's restored to tabbed when eventually
* shown.
* @sa MainWindow::addDockWidget(), DockWidget::addDockWidgetToContainingWindow()
*/
void addDockWidgetAsTab(DockWidgetBase *other, AddingOption addingOption = AddingOption_None);
/**
* @brief docks @p other widget into the window that contains this one.
* Equivalent to @ref MainWindow::addDockWidge() with the difference
* that it also supports the case where the top-level window is a
* @ref FloatingWindow instead of @ref MainWindow.
*
* @param other The other dock widget to dock into the window.
* @param location The location to dock.
* @param relativeTo The dock widget that the @p location is relative to. If null then the window is considered.
* @sa MainWindow::addDockWidget(), DockWidget::addDockWidgetAsTab()
*/
void addDockWidgetToContainingWindow(DockWidgetBase *other, KDDockWidgets::Location location,
DockWidgetBase *relativeTo = nullptr);
/**
* @brief sets the widget which this dock widget hosts.
* @param widget to show inside this dock widget
*/
void setWidget(QWidget *widget);
/**
* @brief returns the widget which this dock widget hosts
*/
QWidget *widget() const;
/**
* @brief Returns whether the dock widget is floating.
* Floating means it's not docked and has a window of its own.
* Note that if you dock a floating dock widget into another floating one
* then they don't count as floating anymore, as they are
* side-by-side (or tabbed).
*/
bool isFloating() const;
/**
* @brief setter to make the dock widget float or dock.
* @param floats If true makes the dock widget float, otherwise docks it.
*/
void setFloating(bool floats);
/**
* @brief Returns the QAction that allows to hide/show the dock widget
* Useful to put in menus.
*/
QAction *toggleAction() const;
/**
* @brief Returns the QAction that allows to dock/undock the dock widget
* Useful to put in menus.
*/
QAction *floatAction() const;
/**
* @brief the dock widget's unique name.
* @internal
*/
QString uniqueName() const;
/**
* @brief Returns the dock widget's title.
* This title is visible in title bars and tab bars.
* @sa setTitle
*/
QString title() const;
/**
* @brief setter for the dock widget's title
* @param title the dock widget's new title
* @sa setTitle
*/
void setTitle(const QString &title);
/**
* @brief Returns the dock widget's options which control behaviour.
* @sa setOptions(), optionsChanged()
*/
Options options() const;
/**
* @brief Setter for the options.
* Only Option_NotClosable is allowed to change after construction. For the other options use
* the constructor only.
*
* @sa options(), optionsChanged()
*/
void setOptions(Options);
/**
* @brief returns if this dock widget is tabbed into another
*
* Technically a docked DockWidget always lives in a tab widget, but from the user's prespective
* it's not tabbed when there's only 1 dock widget, as there are no tabs displayed. Unless
* the frame is using Option_AlwaysShowsTabs, in which case this method will return true regardless
* if being the single one.
*/
bool isTabbed() const;
/**
* @brief Returns true if this dock widget is the current one in the tab
* widget that contains it. If the dock widget is alone then true is
* returned, as in this case there will also be a tab widget even
* though it's invisible.
*/
bool isCurrentTab() const;
/**
* @brief Makes this dock widget current in its tab group.
*/
void setAsCurrentTab();
/**
* @brief Sets an icon to show on title bars and tab bars.
* By default none is shown.
*/
void setIcon(const QIcon &icon);
/**
* @brief Returns the dock widget's icon.
*/
QIcon icon() const;
/**
* @brief Like QWidget::close() but the hosted widget won't be asked if we
* should close.
*/
void forceClose();
/**
* @brief Returns this dock widget's title bar.
*
* Note that several dock widgets can have the same title bar, in case they are tabbed together.
* Hidden dock widgets have no associated title bar.
*/
TitleBar *titleBar() const;
/**
* @brief Returns whether this dock widget is open.
* Equivalent to calling toggleAction().isChecked() or isVisible()
*/
bool isOpen() const;
/**
* @brief Sets the affinity names. Dock widgets can only dock into dock widgets of the same affinity.
*
* By default the affinity is empty and a dock widget can dock into any main window and into any
* floating window. Usually you won't ever need to call
* this function, unless you have requirements where certain dock widgets can only dock into
* certain other dock widgets and main windows. @sa MainWindowBase::setAffinities().
*
* Note: Call this function right after creating your dock widget, before adding to a main window and
* before restoring any layout.
*
* Note: Currently you can only call this function once, to keep the code simple and avoid
* edge cases. This will only be changed if a good use case comes up that requires changing
* affinities multiple times.
*
* @p names the affinity names
*/
void setAffinities(const QStringList &);
/// @deprecated @overload
void setAffinityName(const QString &name);
/**
* @brief Returns the affinity name. Empty by default.
*/
QStringList affinities() const;
/// @brief Equivalent to QWidget::show(), but it's optimized to reduce flickering on some platforms
void show();
/// @brief Brings the dock widget to the front.
///
/// This means:
/// - If the dock widget is tabbed with other dock widgets but its tab is not current, it's made current.
/// - If the dock widget is floating, QWindow::raise() is called.
///
/// This only applies if the dock widget is already open. If closed, does nothing.
void raise();
/**
* @brief Returns whether widget() is a KDDockWidget::MainWindow
*
* This function doesn't have anything to do with this dock widget being inside a main window or
* not, but rather the inverse concept. It's not a very popular usage, but some applications
* want to dock a main window into another main window. This is done by putting it into a
* dock widget first.
*
* See also kddockwidgets_example -j
*/
bool isMainWindow() const;
Q_SIGNALS:
///@brief signal emitted when the parent changed
void parentChanged();
///@brief signal emitted when the DockWidget is shown. As in QEvent::Show.
void shown();
///@brief signal emitted when the DockWidget is hidden. As in QEvent::Hide.
void hidden();
///@brief signal emitted when the icon changed
void iconChanged();
///@brief signal emitted when the title changed
void titleChanged();
///@brief emitted when the hosted widget changed
void widgetChanged(QWidget*);
///@brief emitted when the options change
///@sa setOptions(), options()
void optionsChanged(KDDockWidgets::DockWidgetBase::Options);
protected:
void onParentChanged();
void onShown(bool spontaneous);
void onHidden(bool spontaneous);
void onClosed(QCloseEvent *e);
#if defined(DOCKS_DEVELOPER_MODE)
public Q_SLOTS:
#else
private Q_SLOTS:
#endif
/**
* @brief Creates a FloatingWindow and adds itself into it
* @return the created FloatingWindow
*/
KDDockWidgets::FloatingWindow *morphIntoFloatingWindow();
/// @brief calls morphIntoFloatingWindow() if the dock widget is visible and is a top-level
/// This is called delayed whenever we show a floating dock widget, so we get a FloatingWindow
void maybeMorphIntoFloatingWindow();
#if defined(DOCKS_DEVELOPER_MODE)
public:
#else
private:
#endif
Q_DISABLE_COPY(DockWidgetBase)
friend class MultiSplitterLayout;
friend class Frame;
friend class DropArea;
friend class TestDocks;
friend class StateDragging;
friend class KDDockWidgets::TabWidget;
friend class KDDockWidgets::TitleBar;
friend class KDDockWidgets::DragController;
friend class KDDockWidgets::DockRegistry;
friend class KDDockWidgets::LayoutSaver;
/**
* @brief the Frame which contains this dock widgets.
*
* A frame wraps a docked DockWidget, giving it a TabWidget so it can accept other dock widgets.
* Frame is also the actual class that goes into a MultiSplitter.
*
* It's nullptr immediately after creation.
*/
Frame *frame() const;
/**
* @brief returns the FloatingWindow this dock widget is in. If nullptr then it's in a MainWindow.
*
* Note: Being in a FloatingWindow doesn't necessarily mean @ref isFloating() returns true, as
* the dock widget might be in a floating window with other dock widgets side by side.
*/
FloatingWindow *floatingWindow() const;
///@brief adds the current layout item containing this dock widget
void addPlaceholderItem(Layouting::Item*);
///@brief returns the last position, just for tests. TODO Make tests just use the d-pointer.
LastPositions &lastPositions() const;
///@brief If this dock widget is floating, then it saves its geometry
void saveLastFloatingGeometry();
class Private;
Private *const d;
};
}
Q_DECLARE_METATYPE(KDDockWidgets::Location)
#endif