Most of the times we just want to create a dock widget which will be parented immediately, we don't need the window.
221 lines
6.4 KiB
C++
221 lines
6.4 KiB
C++
/*
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This file is part of KDDockWidgets.
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SPDX-FileCopyrightText: 2019-2022 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
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Author: Sérgio Martins <sergio.martins@kdab.com>
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SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only
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Contact KDAB at <info@kdab.com> for commercial licensing options.
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*/
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#include "main.h"
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TEST_CASE("View::setParent()")
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{
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auto rootView = createViewAndWindow({});
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REQUIRE(rootView);
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REQUIRE(!rootView->isNull());
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CHECK(rootView->childViews().isEmpty());
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auto childView = createViewAndWindow({}, rootView);
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CHECK(!rootView->parentView());
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REQUIRE(childView->parentView());
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CHECK(childView->parentView()->equals(rootView));
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const auto children = rootView->childViews();
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REQUIRE_EQ(children.size(), 1);
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CHECK(children[0]->equals(childView));
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auto rootView2 = createViewAndWindow({});
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childView->setParent(rootView2);
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CHECK(childView->parentView()->equals(rootView2));
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CHECK(rootView->childViews().isEmpty());
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CHECK_EQ(rootView2->childViews().size(), 1);
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// Deleting a view will remove it from its parent
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delete childView;
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CHECK(rootView2->childViews().isEmpty());
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delete rootView;
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delete rootView2;
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}
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TEST_CASE("View::windowHandle,rootView,Window::rootView")
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{
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auto rootView = createViewAndWindow({});
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auto childView = createViewAndWindow({ true }, rootView);
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auto window = rootView->window();
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REQUIRE(window);
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CHECK_EQ(window->handle(), childView->window()->handle());
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CHECK(rootView->rootView()->equals(rootView));
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CHECK(childView->rootView()->equals(rootView));
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REQUIRE(window->rootView());
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CHECK(window->rootView()->equals(rootView));
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childView->setParent(nullptr);
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CHECK(childView->rootView()->equals(childView));
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}
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TEST_CASE("View::isVisible(),show(),hide()")
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{
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auto rootView = createViewAndWindow({});
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CHECK(!rootView->isVisible());
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rootView->setVisible(true);
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CHECK(rootView->isVisible());
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// Changing parent will make it hide
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auto view2 = createViewAndWindow({});
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view2->setVisible(true);
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CHECK(view2->isVisible());
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view2->setParent(rootView);
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CHECK(!view2->isVisible());
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view2->setVisible(true);
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// Hiding the parent should hide the children
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CHECK(view2->isVisible());
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CHECK(rootView->isVisible());
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rootView->setVisible(false);
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CHECK(!view2->isVisible());
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CHECK(!rootView->isVisible());
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// test show()
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rootView->show();
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CHECK(rootView->isVisible());
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CHECK(view2->isVisible());
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// test hide()
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rootView->hide();
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CHECK(!rootView->isVisible());
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CHECK(!view2->isVisible());
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delete rootView;
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}
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TEST_CASE("View::geometry,pos,x,y,width,height,rect")
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{
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// Test with a top-level view first
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auto rootView = createViewAndWindow({});
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rootView->show();
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const QRect initialGeo = QRect(200, 201, 500, 501);
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rootView->setGeometry(initialGeo);
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CHECK_EQ(rootView->pos(), initialGeo.topLeft());
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Window::Ptr window = rootView->window();
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CHECK_EQ(window->geometry(), initialGeo);
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CHECK_EQ(rootView->size(), initialGeo.size());
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CHECK_EQ(rootView->x(), initialGeo.x());
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CHECK_EQ(rootView->y(), initialGeo.y());
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CHECK_EQ(rootView->width(), initialGeo.width());
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CHECK_EQ(rootView->height(), initialGeo.height());
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CHECK_EQ(rootView->rect(), QRect(QPoint(0, 0), initialGeo.size()));
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// Now test with child view
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auto childView = createViewAndWindow({ true }, rootView);
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CHECK(childView->isVisible());
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const QRect newChildGeo(1, 2, 300, 301);
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childView->setGeometry(newChildGeo);
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Platform::instance()->tests_wait(500);
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CHECK(!childView->isRootView());
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CHECK_EQ(childView->size(), newChildGeo.size());
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CHECK_EQ(childView->x(), newChildGeo.x());
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CHECK_EQ(childView->geometry(), newChildGeo);
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}
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TEST_CASE("View::sizeHint")
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{
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const QSize sizeHint = QSize(200, 200);
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auto rootView = createViewAndWindow({ true, sizeHint });
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CHECK_EQ(rootView->sizeHint(), sizeHint);
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}
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TEST_CASE("View::minSize")
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{
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const QSize sizeHint = {};
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const QSize minSize = { 201, 202 };
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auto rootView = createViewAndWindow({ true, sizeHint, minSize });
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CHECK_EQ(rootView->minSize(), minSize);
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const QSize newMinSize = { 301, 302 };
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rootView->setMinimumSize(newMinSize);
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CHECK_EQ(rootView->minSize(), newMinSize);
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}
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TEST_CASE("View::maxSize")
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{
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const QSize sizeHint = {};
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const QSize minSize = { 201, 202 };
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const QSize maxSize = { 500, 501 };
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auto rootView = createViewAndWindow({ true, sizeHint, minSize, maxSize });
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CHECK_EQ(rootView->maxSizeHint(), maxSize);
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const QSize newMaxSize = { 301, 302 };
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rootView->setMaximumSize(newMaxSize);
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CHECK_EQ(rootView->maxSizeHint(), newMaxSize);
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}
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TEST_CASE("View::objectName")
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{
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auto rootView = createViewAndWindow({});
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CHECK_EQ(rootView->objectName(), QString());
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const QString newName = QStringLiteral("name1");
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rootView->setObjectName(newName);
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CHECK_EQ(rootView->objectName(), newName);
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}
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TEST_CASE("View::closeRequested")
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{
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// Tests that the closeRequested signal is emitted
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auto rootView = createViewAndWindow({});
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bool signalArrived = false;
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KDBindings::ScopedConnection connection = rootView->closeRequested.connect([&signalArrived](QCloseEvent *ev) {
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signalArrived = true;
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CHECK(ev->isAccepted());
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});
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rootView->close();
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CHECK(signalArrived);
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}
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TEST_CASE("View::focusPolicy, Platform::focusedView")
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{
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auto rootView = createViewAndWindow({});
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CHECK_EQ(rootView->focusPolicy(), Qt::NoFocus);
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}
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TEST_CASE("View::hasFocus")
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{
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auto rootView = createViewAndWindow({});
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rootView->show();
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rootView->activateWindow();
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CHECK(rootView->isVisible());
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Platform::instance()->tests_wait(0);
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CHECK(!rootView->hasFocus());
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rootView->setFocus(Qt::MouseFocusReason);
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Platform::instance()->tests_wait(200); // QWidget::setFocus() requires 1 event loop iteration
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CHECK(rootView->hasFocus());
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CHECK(rootView->equals(Platform::instance()->focusedView()));
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auto child1 = createViewAndWindow({}, rootView);
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CHECK(rootView->hasFocus());
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CHECK(rootView->equals(Platform::instance()->focusedView()));
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child1->setVisible(true);
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child1->setFocus(Qt::MouseFocusReason);
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Platform::instance()->tests_wait(200); // QWidget::setFocus() requires 1 event loop iteration
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CHECK(child1->hasFocus());
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CHECK(child1->equals(Platform::instance()->focusedView()));
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}
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