Ran clang-format over the codebase
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@@ -239,7 +239,7 @@ QString DockWidgetBase::title() const
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{
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if (d->isMDIWrapper()) {
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// It's just a wrapper to help implementing Option_MDINestable. Return the title of the real dock widget we're hosting.
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auto dropAreaGuest = qobject_cast<DropArea*>(widget());
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auto dropAreaGuest = qobject_cast<DropArea *>(widget());
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Q_ASSERT(dropAreaGuest);
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if (dropAreaGuest->hasSingleFrame()) {
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return dropAreaGuest->frames().constFirst()->title();
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@@ -553,17 +553,17 @@ MDILayoutWidget *DockWidgetBase::Private::mdiLayout() const
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{
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auto p = const_cast<QObject *>(q->parent());
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while (p) {
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if (qobject_cast<const QWindow*>(p)) {
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if (qobject_cast<const QWindow *>(p)) {
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// Ignore QObject hierarchies spanning though multiple windows
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return nullptr;
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}
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if (qobject_cast<LayoutWidget*>(p)) {
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if (qobject_cast<LayoutWidget *>(p)) {
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// We found a layout
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if (auto mdiLayout = qobject_cast<MDILayoutWidget*>(p)) {
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if (auto mdiLayout = qobject_cast<MDILayoutWidget *>(p)) {
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// And it's MDI
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return mdiLayout;
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} else if (auto dropArea = qobject_cast<DropArea*>(p)) {
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} else if (auto dropArea = qobject_cast<DropArea *>(p)) {
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// It's a DropArea. But maybe it's a drop area that's just helping
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// making the MDI windows accept drops (Option_MDINestable)
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if (!dropArea->isMDIWrapper())
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@@ -603,16 +603,15 @@ DockWidgetBase *DockWidgetBase::Private::mdiDockWidgetWrapper() const
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auto p = const_cast<QObject *>(q->parent());
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while (p) {
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if (qobject_cast<const QWindow*>(p)) {
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if (qobject_cast<const QWindow *>(p)) {
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// Ignore QObject hierarchies spanning though multiple windows
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return nullptr;
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}
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if (qobject_cast<LayoutWidget*>(p)) {
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if (auto dropArea = qobject_cast<DropArea*>(p)) {
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if (qobject_cast<LayoutWidget *>(p)) {
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if (auto dropArea = qobject_cast<DropArea *>(p)) {
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if (dropArea->isMDIWrapper())
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return dropArea->mdiDockWidgetWrapper();
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}
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return nullptr;
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@@ -981,8 +980,8 @@ DockWidgetBase::Private::Private(const QString &dockName, DockWidgetBase::Option
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q->connect(toggleAction, &QAction::toggled, q, [this](bool enabled) {
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if (!m_updatingToggleAction) { // guard against recursiveness
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toggleAction->blockSignals(true); // and don't emit spurious toggle. Like when a dock
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// widget is inserted into a tab widget it might get
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// hide events, ignore those. The Dock Widget is open.
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// widget is inserted into a tab widget it might get
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// hide events, ignore those. The Dock Widget is open.
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m_processingToggleAction = true;
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toggle(enabled);
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toggleAction->blockSignals(false);
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